the picture at the top is the most recent one, focused on constuction, rendering and adding a background
Sunday, June 2, 2013
Cartoon characters
Sculpting is something that feels really natural to me. I worked a lot in maya before but it felt time to learn some more about sculpting cartoony characters in zbrush. So i started with Preston blair characters, recommended by a friend. How to visualize them in 3d was the big question. Here some progress so far,
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